not that they have a chance of succeeding. The foyer isn't as neat since you are mowing down bullet fodder in hallways but there are some cool traps like the instant-reverse staircase and the finale, where the zombies actually get a chance to do some damage. The opening area is very cool I like the entryway centerpiece and the imps on ledges plus surprise chaingunners at the end are a nice combination as the demons and zombies distract on the floor. Cohen starts us off with a chaingun-fed imp and zombie slaughter of The Innocent Crew proportions.